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Tuesday 3 July 2012

3d Work


Here is a collection of the better 3d work that I have created during my 2 years education as a visual artist at the International Game Architecture and Design course.

The Car was modelled using NURBS and then rendered using mental ray



The next image was created at the end of the 1st year for texturing class. The model was provided by the teacher, Neville Marcinkowski.


This image was created at the end of my second year and the goal was to create a hyperrealistic render and integrate it into a real life photographic. All the objects on the table are cg besides the flower pot. The render passes were created using Chaos Group Vray and then composited together using Nuke.


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